![]() ![]() ![]() Thanks for reading, I wish you a happy 2016 full of PB and WR. I even tried to run it on a virtual machine with Windows XP version, as expected that was pretty awfull. I also want to ad that I tried to reinstall the game, clear cache, I'm running the game on low settings. I did a video for showing you exactly how I do that (you can notice that the save is set in 2020, like that it's always on the top of the loading menu) : So if anyone have a solution I'll take it, otherwise what do you think about adding this to the rules of the speedrun? (If this is not ok, can we ad a new category, crash% maybe?) ![]() I do understand that this way is not truly legit, but it's for me the only way to keep speedrunning this game. So, the only way I found is to setup a save (by doing the game with a casual route), saving the game just after the crash and when I'm running I don't skip anything, I just use the save after the game crash (so I don't win time, in fact i'm loosing time because as you know the timer run in the menu). What seems to causes that crash is the quicksave/quickload trick just after the prologue), it could not be that bad if the game had time to autosave at the top of the guard's tower but it's not. Type ' svcheats 1 ' to enable cheat codes. While playing the game, press to display the console window. Alternately, in the game options, on the 'Keyboard' tab, click the 'Advanced' button at the bottom and check the 'Enable Developer Console' box. So as you can guess, the game keep crashing during the loading screen (100% of the time and with or without the pause launch. Start the game with the ' -console ' command line parameter. I know how to avoid it, ( by triggering the trigger at the bottom of the stairs, like Elgu shows here ) I'm currently running this game (PB is 35:15) and I'm experiencing the "famous" crash at Stonehelm after the horse pause launch. ![]()
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